yes that is a common thing application crashing for different different devices we are just collecting the gather the information of app crash like if we are we can if our application supporting third-party library like fire google firebase crash analytic we can integrate that thing and the application crashing that information is got to our console side and if we have play console application is play console side is already there then we can application is a play console side we can view and monitoring if our application is not in production mode and is a development side we can analyze that crash report for stack trace we can use that stack trace for analyzing the our application where is crashing we can use to we can use the collector collecting log and that we can analyzing and for device compatibility side we can use testing for multiple devices like different different languages and we can test firstly all the thing and then we can move the application to next level of testing and we can we have Android Android studio providing one of good feature for we can add multiple emulator we can access to multiple emulator we got test application for multiple emulator multiple language then we can show other application is not crashing if application crashing that time we can collecting analyzing log and check where the application class in handling that thing then we can lock outside we can review our log execute our log providing that log application is production and development and build and this thing we can filter our log what basis we can use library we can check API in API network issue if we have network request we can check API request response we can just JSON through we can check this thing many first side if you have some permission issue like some danger permission or some we are declaring the permission or not then build or get outside that application is supporting to which API like lower or higher the device is supporting lower and higher this thing we can check and if follow that guidelines of Google and fender if we are using some third band third-party vendor support vendor library we can check that vendor documentation and mostly that is analyzing we mostly analyzing for different different thing like different different devices different different languages region this thing through we can handle
